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Devlog
Iron Log #31 - New demo, who dis?
April 30, 2026
by
Builderment LLC
Hey everyone, It’s time! There is a new demo version on Steam, free to play of course! There are a lot of major changes so starting a new game will be required. If you want to continue on an existin...
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Belts of Iron Update 0.3
April 21, 2026
by
Builderment LLC
1
Hey everyone, Over the last couple of months I’ve been working on adding a ton of content and general improvements to the game and now I’m happy to share they are stable enough to release to new a...
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Iron Log #30 - Multiplayer optimizations
April 20, 2026
by
Builderment LLC
Hey everyone, Welcome back to another dev log for my indie factory automation game, Belts of Iron! Over the last week I’ve been testing the game in multiplayer while fixing a lot of bugs and improvi...
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Iron Log #29 - Choo choo 🚂
April 06, 2026
by
Builderment LLC
Hi everyone, I want to start off by saying thank you to everyone who’s supported the game in one way or another. It is incredibly exciting to see people playing and talking about it. Two YouTube cre...
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Iron Log #28 - Experimental Branch
March 16, 2026
by
Builderment LLC
Hey everyone, I am working towards releasing the game on steam in early access. I need to add more content and give players an end goal. Even though we all know the real goal is to optimize and do it...
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Iron Log #27 - More multiplayer fixes
February 19, 2026
by
Builderment LLC
Hey everyone! Over the last week or so I’ve been working on fixing multiplayer bugs and making it easier to play with friends. I also reworked the dismantle tool to have multiple modes and added the...
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Iron Log #26 - Multiplayer and Ferrocrystals
February 11, 2026
by
Builderment LLC
Hi everyone! I’ve been busy working on a new patch, v0.2.1 , which smooths out some multiplayer issues, adds some new combat mechanics, and brings a few quality-of-life improvements. Keep reading fo...
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Belts of Iron Update 0.2
January 28, 2026
by
Builderment LLC
Release Notes v0.2 ⚠️ NOTE: Save Game Incompatibility ⚠️ Due to the massive changes in this update, v0.2 is not compatible with previous save files. You will need to start a new world to exper...
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Iron Log #25 - Major art and content update
January 23, 2026
by
Builderment LLC
1
Hey everyone! This update is a pretty big one, and I’m excited to finally share what’s been in the works. There are some major system changes, new mechanics, and quality-of-life improvements. Ther...
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Iron Log #24 - Happy new year!
January 02, 2026
by
Builderment LLC
Happy new year everyone 🥳🎉 This is going to be an exciting year for me. I plan on releasing some major updates and launch in early access on Steam! The past couple of months I have been busy wor...
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Iron Log #23 - So much to do
October 27, 2025
by
Builderment LLC
Hey everyone, I’ve been working on a lot of random things for the next update. Some of these are large in scope and will take time but I believe they will make the game so much better! In no particu...
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Iron Log #22 - The night is dark
September 25, 2025
by
Builderment LLC
Hey everyone, So far the demo is going great! People seem to be enjoying it and leaving feedback. One of the major issues is perhaps the night time is too dark. There is a setting to turn up the brigh...
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Iron Log #21 - Demo coming soon
September 17, 2025
by
Builderment LLC
Hey everyone, I am running a demo starting this Monday September 22. You can find the Steam page for it here https://store.steampowered.com/app/4033370/Belts_of_Iron_Demo The purpose of the demo is to...
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Iron Log #20 - The big miniaturization
September 05, 2025
by
Builderment LLC
Hey everyone, A lot of fun stuff happened this week! Starting with a new base building mode. Base Building The previous base building implementation was rather basic and inflexible. The player would u...
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Iron Log #19 - Steam powered jetpacks
August 29, 2025
by
Builderment LLC
Hey everyone, This week I released an announcement trailer for the game! You can watch it here. I made the trailer myself and hopefully it helps bring people to the Steam page which is also out now to...
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Iron Log #18 - Progress
August 22, 2025
by
Builderment LLC
Hey everyone, Welcome back to another dev log for Belts of Iron! Over the last couple of weeks I’ve been re-working the enemy AI and making a few smaller improvements. See the full release notes bel...
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Iron Log #17 - Better late than never
August 11, 2025
by
Builderment LLC
Good morning, This dev log is a few days late because it took longer than expected to get v0.0.10 ready for release. With that said I’m excited to share what’s changed in this update! New Fluid Sy...
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Iron Log #16 - Start of fluid system
August 01, 2025
by
Builderment LLC
Hi all, This weeks post is just going to be a short list of what I worked on. New visual effects for ghost buildings. Including more visible input/output arrows for the conveyor belts. Added technolog...
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Iron Log #15 - Back to work
July 25, 2025
by
Builderment LLC
Hi everyone, Today I released a pretty big update v0.0.9. It contains a complete re-work of the early game progression. Skip to the end to see what changed. Like I mentioned in the previous dev log I...
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Iron Log #14 - Animating Splitters
June 27, 2025
by
Builderment LLC
Hi everyone, This week I released a small patch (v0.0.8) that included optimizations to loading save games and rendering items on belts. And all new graphics for the belt splitter, conveyor supports,...
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Iron Log #13 - biomes o' plenty
June 13, 2025
by
Builderment LLC
Looks like today’s dev log is lucky number 13, on the 13th! I’m also going to start labeling these posts with a caption, mostly for me to remember what I talked about in each post at a glance. “...
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Patch Notes - v0.0.5
June 04, 2025
by
Builderment LLC
Version 0.0.5a32 Builds on itch.io now show the correct version number. Fixed multiplayer inventory not replicating correctly. Iron and Copper plates now show up on conveyor belts. The player crafting...
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Iron Log #12
May 31, 2025
by
Builderment LLC
It was a busy week again but here we are with another Iron Log. On a personal note I finally got around to reading ‘Tomorrow, and Tomorrow, and Tomorrow’ a book about two video game designers and...
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Iron Log #11
May 24, 2025
by
Builderment LLC
I made a lot of progress on the game last week, primarily with a new technology and research system. It’s not quite ready so I don’t want to release it in an update yet, but I also made a number o...
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Iron Log #10
May 16, 2025
by
Builderment LLC
Hi everyone, I hope this post is as exciting for you as it is for me. I spent the last week and a half reworking the procedural terrain generation. With the addition of some new assets I think it real...
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Iron Log #9
May 10, 2025
by
Builderment LLC
Hi everyone! Last weekend I released the first alpha version! This was a huge milestone for me so thank you to everyone who’s purchased it and left feedback in Discord. This week I continued working...
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Iron Log #8
May 03, 2025
by
Builderment LLC
Hi everyone! I am excited to announce that the alpha is now available on the main page! ( https://builderment.itch.io/belts-of-iron ) Please remember this is alpha and not a finished game. If you enco...
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Iron Log #7
April 25, 2025
by
Builderment LLC
Hi Everyone! Alpha News It has always been my goal to release an alpha version of the game early on in development so that I can gather feedback and iterate. That said, it looks like I'm getting close...
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Iron Log #6
April 11, 2025
by
Builderment LLC
1
Hello everyone, I'd like to start sharing some images from the game but since it still looks like a prototype filled with placeholder art here is some concept art. The last two weeks have been spent a...
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Iron Log #5
March 28, 2025
by
Builderment LLC
1
Hi everyone and welcome back to the devlog! Over the last few weeks I've been busy rewriting lots of code for multiplayer. That's right, once this is out you'll be able to play with friends! It's been...
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Iron Log #4
March 03, 2025
by
Builderment LLC
1
Hello again, It's been a couple weeks since last update and I wish I had more to share. I spent about a week working on the save/load system which seemed easy at first. Then when you need to save whic...
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Iron Log #3
February 14, 2025
by
Builderment LLC
1
Hi everyone, today is the third dev log for this game which means it's officially a series of posts! Since last post I've been working on knocking out some features that are needed for an alpha releas...
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Iron Log #2
February 05, 2025
by
Builderment LLC
1
Hello everybody! Over the last couple of weeks I've been busy working on some core parts of the game. Including some basic enemy AI, fuel based machines, and dragging and dropping items. The enemy AI...
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Iron Log #1
January 20, 2025
by
Builderment LLC
1
Hi everyone! I'm excited to introduce Belts of Iron , an open world, third-person, post-apocalyptic factory building game. This project combines some of the traditional mechanics found in automation g...
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